If I need to give more info, just let me know. ini files as necessary to get mods working. X.esp Y.esp Z.esp omwllf.omwaddon multipatch.esp or is it better to make the omwllf.omwaddon file before the making of the tes3cmd multipatch file (knowing that tes3cmd multipatch will not see omwllf.omwaddon). Merging Leveled Lists Similarly to merging objects, changes to Leveled Lists from multiple mods should be merged, otherwise whichever mod loads last will take precedence in the case of a conflict. multipatch.esp omwllf.omwaddon or perhaps this alternative (). Oh, also I've manually downloaded it and put it into the fallout 4 data folder. If multipatch.esp is present (see below), be sure to deactivate it before generating Merged Objects, otherwise the resulting plugin file will have a dependency on it. I've been at this for hours and I'm just really sad and can't get it to work. I've deleted all of the fallout 4 data and reinstalled, going one mod at a time, that didn't work. I tried using the "Settlement Keywords Expanded" as it was recommended to be used with it, but that didn't work either. The mod also mentions something about crafting an uninstall chem, but no such option exists at the chem station. It's necessary to craft a holotape at a chem station to use it, and I've done so, still doesn't work. It supposedly uses papyrus to add menu options, but they don't work. There's supposed to be like 1,000 new items but none of them show up. what's it called, the settlement construction menu. If you don't see that option or it's grayed out then you don't have the ESP or FordPass can't find it. I have some texture mods installed as well that dont require. esp files that were checked in NMM uncheck themselves, and the mods do not work. On the 'Vehicle Details' screen select 'Ford Protect'. For whatever reason, whenever I start Fallout 4, be it from NMM or from the steam launcher, the. Scroll down and select 'Vehicle Details'. Homemaker does not show up at all in the. I just checked FordPass and the ESP shows up there. The SC_expanded etc is part of spring cleaning, it works fine. The syringer one works fine, the spring cleaning also works fine, the OCDecorator is missing quite a lot of textures, don't know why, but I care less about that. Decided to download an old mod that said it would need to be cleaned, so I looked up how to do that. So, everything I've downloaded, I did so with NMM. 3.4.5 Run NMM 4 The User Interface 4.1 The Launcher 4.2 The Local Profile Manager 4.3 The Tools Menu 4.3.1 Reset UI 4.3.2 Disable all active mods 4.3.3 Uninstall all active mods 4.3.4 Restore the backup profile 4.3.5 Change virtual folders 4.3.6 Reset archive invalidation 4.4 The Folder Menu 4.4.1 Open game folder 4.4. So Ive been using mainly Wrye Mash to install my mods, importing Merged lists to create Mashed Lists.esp, and tes3merge to create Merged Objects.esp. My copy of Fallout 4 is up to date, NMM is up to date, I've only downloaded the most recent version of any of the mods besides the syringer one.
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